Richer color controls and workspace-relative image paths
Fine-tune colors with a new opacity slider and roomier controls, and keep image references working for everyone on your team.
Color controls with opacity
The color popover now has an opacity slider, and hex values accept an alpha channel — so you can dial in transparency right where you pick the color instead of reaching for a separate control. The color input also stretches to the full width of the panel now, and the fields in the color panel line up cleanly.
Workspace-relative image paths
Background images can now point at a repo asset with a plain relative path (like assets/hero.png) instead of an absolute file URL. That means image references stay valid for anyone who opens the project, not just on the machine that added them.
Improvements
- You can now register a whole icon package — like lucide-react — in your project config and drop any icon onto the canvas, just like a component, and your agent can place them by name too (
Lucide.ArrowRightand friends). - Dragging a node out of an autolayout stack no longer leaves stray blue tearing artifacts on the canvas.
- Dragging a component over empty canvas no longer freezes a hug-sized autolayout parent into a fixed size as a side effect.
- Component props your agent sets outside the configured schema now show up in the right panel as long as they carry a value.
- Dropdowns and popovers now match the panel background instead of showing through with the wrong theme.